Workaround for blank face textures being exported due to the Multiply blending mode of certain composite layers being incompatible with Texture2D.ReadPixels.Restore the prior active RenderTexture when transforming RenderTexture objects to Texture2D objects.Utilize instance textures instead of shared textures when exporting, capturing instance-specific modifications.Export the specular power to MMD PMX materials instead of leaving it fixed at a value of zero.Disabled the Maid's head and eye tracking when the T-pose transformation is applied.Export preferences are now persisted across multiple sessions, saved to the plugin's configuration file.Packaged the window background image as an embedded resource instead of Base64 text, reducing the plugin file size by half.Updated user interface and introduction of a file browser dialog.Things that have been changed or improved from the original plugin to tailor it for COM3D2: This project was reverse engineered from the older CM3D2 ModelExportMMD plugin originally authored by 伊丽丝喵 and then heavily revised and reworked to fix a number of bugs and deficiences. A BepInEx plugin for COM3D2 1.48 and later that supports exporting your custom Maids as MikuMikuDance (MMD) or Wavefront (OBJ) models.
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